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Počet príspevkov : 32 Location : City 17 Registration date : 08.12.2007
| Predmet: STAR TREK: ELITE FORCE II Ne december 09, 2007 10:39 am | |
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In this sequel to the critically acclaimed first person action game, you resume the role of Alexander Munro, chief of the Hazard Team, Starfleet's elite security unit. Now assigned to the U.S.S. Enterprise NCC 1701-E, you'll explore strange new worlds, battle against both new and familiar civilizations and go on the most dangerous assignments in the galaxy. After a brief prologue on the U.S.S. Voyager and a short stint at Starfleet Academy, the Hazard Team is assigned its toughest mission yet - duty onboard the Federation's renowned flagship, the U.S.S. Enterprise NCC 1701-E.
>>> Better, Bigger, Longer Building on the shoulders of its critically acclaimed predecessor, Star Trek Elite Force II features a more open level design than traditional shooters by offering different solution paths to several of the game's mission objectives. Additionally, the game consists of 11 missions for the biggest Elite Force game yet.
>>> Explore Strange New Worlds In the true spirit of Starfleet and exploration, Star Trek Elite Force II transports the player to a series of increasingly exotic outdoor locations like expansive alien landscapes and the void of space.
>>> New Ship, New Faces As a new crewman aboard the U.S.S. Enterprise NCC-1701-E players can interact with the ship's systems and fellow crewmen such as the legendary Captain Jean Luc-Picard as they repel invaders and prepare for missions.
>>> Set Phasers To Frag Players can dish out the damage with a variety of ranged weapons including improved phasers, an enhanced I-Mod and all new weapons like Romulan disrupters and a tetryon gatling gun. Melee weapons such as the Klingon Bat'Leth make their mark in multiplayer, and a fully functional Tricorder will be available for scanning and interacting with environments.
>>> Lookin' Good Sporting the latest QUAKE III: Team Arena code base, Star Trek Elite Force II features even better graphics than its predecessor. Character models and textures offer greater detail and environments are even more stunning. The QUAKE III: Team Arena engine also allows for larger outdoor environments allowing designers to create massive alien landscapes. Download: - kód:
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